You could try to open these vaults loaded with money...
| Monster | Drop Chances |
|---|---|
| Bandit | 0.7% |
| Assassin | 1% |
| Robin Bandit | 0.8% |
| Bandit Lord | 9% |
| Shotgun Shooter | 0.5% |
| Rifle Shooter | 0.5% |
| Revolver Shooter | 0.5% |
| Boss Of The Dusty Folk | 0.5% |
| Thug | 0.4% |
| Swashbuckler | 0.4% |
| Grenadier | 0.4% |
| Dreaded Pirate Marley | 1% |
You'd like to see behind the curtain? Then you are here at the right place - lots of data only contributors would normally see.
Open raw JSON| ID | 620 |
| aegisName ❔ | Lockpicks |
| keepAfterUse ❔ | true |
Script to execute when the item is used/equipped.
dispbottom l("Lockpicks are the basic tools for thiefs. Talk to a vault in order to attempt lockpicking.");